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Behind the scenes of book covers and board game design
When the Christmas market falls asleep.
One year ago I was able to enter the closed christmas market / amusement park at Alexanderplatz in Berlin to capture a special moment: the crowd is gone, the lights are out and only a calm and misterious atmosphere remains.
The trade fair for board games in Essen is over and it left me inspired, motivated, with whole lot of contacts and advices. Things I realised during the trade fair in Essen:
The idea for this version of the cover for “Of mice and men” was to use the symbolism of the rabbit from the previous concept and to make it bolder. Combining it with an idea of masks hiding the true nature of oneself brings more depth to the meaning.
“If you want your children to be intelligent, read them fairy tales. If you want them to be more intelligent, read them more fairy tales.”
… or you can create a fairy tale together with your children.
See how in my Grimmonia board game.
Being the prototype for many modern Doppelgänger-motifs in film and books, the story of a genius doctor and (spoiler) his evil alter ego fascinated me with its dark Victorian setting, amazing story and deep idea about different personalities that coexist in all of us.
“The book to read is not the one that thinks for you but the one which makes you think.”
I remember my first encounter with “Of mice and men”. In a scene from the series “Lost”, the villain had it on his desk. I thought maybe reading it would help me understand his motives and view on life. So I read it. The symbolism of it could definitely be related to his personality, but there was much more to it.