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To be or not to be a self-publisher? That is the question that even Shakespeare would probably find hard to answer.
Though the board game convention in Essen gave me a broad spectrum of possibilities, it also showed me strengths and weaknesses of each of the publishing paths. It’s never black and white.
As if it ever was?! Great! And what now?
So, in order to understand which way to go I took all the insights I received and experience I gathered from other creative businesses and summarized them in seven factors that in my opinion determine the publishing process.
The trade fair for board games in Essen is over and it left me inspired, motivated, with whole lot of contacts and advices. Things I realised during the trade fair in Essen:
The idea for this blog-series came when I vainly tried to find detailed information on how to produce the board game in Germany.
So this blog for now would be the making-of diary of the publishing process for Grimmonia, a board game that I did as my bachelor project at the university. Here I would share the steps taken, mistakes done and knowledge obtained along the way.